`

Skydance Interactive and Skybound Entertainment have revealed that their critically acclaimed VR survival-horror title The Walking Dead: Saints & Sinners has far surpassed $60 million in revenue since its initial launch on January 23, 2020. Since its launch on PC VR, PSVR and the Meta Quest platform, the game has been praised for its visceral, physics-based combat, deep, original storyline and engaging survival crafting system. To kick off the game’s momentous second anniversary, Skydance Interactive is ready to introduce players to The Walking Dead: Saints & SinnersChapter 2: Retribution.

This next chapter in The Walking Dead: Saints & Sinners story will serve as a continuation of the storyline from the original game, where players will take on the mantle of the Tourist in their gruesome adventure to survive the unforgiving and infested remains of New Orleans. Along the way, players will encounter new characters and face new threats as they make gut-wrenching choices that will determine their fate. Chapter 2: Retribution is a new, standalone game for players who want to jump straight into this new chapter of the Tourist’s story.

“The past two years have been absolutely incredible for The Walking Dead: Saints & Sinners, and we’re grateful for the continued support from the player community who have helped make the game the success it is today,” said Chris Busse, acting head of Skydance Interactive. “We’re excited to announce Chapter 2, and we can’t wait to let players explore the new adventures that await them in the French Quarter and beyond.”

With a number of awards and accolades since launch, the development team at Skydance Interactive is committed to providing content-rich and refined experiences in VR gaming. More details on the next chapter in The Walking Dead: Saints & Sinners story will be revealed later this year.  

To keep up to date on news for The Walking Dead: Saints & Sinners visit the official website and follow The Walking Dead: Saints & Sinners on Facebook, Instagram and Twitter

About Skydance Interactive

Skydance is the diversified media company founded by David Ellison in 2010 to create high-quality, event-level entertainment for global audiences. Skydance Interactive was launched in 2016 to create and publish original and IP-based virtual reality, PC and console games. The studio’s first VR game – the award-winning Archangel – launched in July 2017 to great success, and an update Archangel: Hellfire debuted the following year. Skydance Interactive partnered with Skybound Entertainment to create a VR game based on the global phenomenon The Walking Dead titled The Walking Dead: Saints and Sinners, which launched worldwide in January 2020 to critical acclaim.

About Skybound Entertainment

Established in 2010, Skybound is a multiplatform content company that works closely with creators and their intellectual properties, extending their stories to further platforms including comics, television, film, tabletop and video games, books, digital content, events, and beyond. The company is home to critically-acclaimed global franchises including The Walking Dead, Invincible, and Superfight.   

Skybound Games’ capabilities include publishing, production, and global distribution for tabletop and video games across all genres, including the multi-million unit selling The Walking Dead video game series. 

The company maintains key partnerships across the entertainment industry including Universal Pictures, Image Comics, and Audible, and has engaged an ongoing strategic business partnership with mobile games publisher and developer 5th Planet Games (OAX: FIVEPG). 

Skybound digital and creative IP boasts unique creators such as Kristian Harloff and the Schmoedown Entertainment Network as well as Peter Santa Maria and his Attack Peter brand.

For the most up to date information on Skybound, please visit the company on Twitter (@Skybound), YouTube (Skybound), Facebook (@SkyboundEntertainment), Instagram (@skyboundent), and at  www.skybound.com.